[esp-r] Import of zone geometry from Blender
Lars O. Grobe
grobe at gmx.net
Sat Nov 8 12:09:19 GMT 2014
Hi,
as I got rather used to use Blender (v2.71 used) to create geometry for simulations, I wanted to investigate the possibility to use it with esp-r and tried to import some simple test object (a cube). However, regardless wether I export the surfaces as 3dfaces, polylines or polyfaces, esp-r crashes during the import. I have a fresh install based on yesterday's svn, built using gcc v4.9 on Mac OS X v10.9.5 (Darwin v13.4). The last messages I get:
--
Starting ecnv in esp mode with in file cube.dxf
and output file iyte_studio/cfg/iyte_studio.cfg.
ESP-r Data Conversion Utility (ecnv) Release 11.11.
Copyright resides with the member organisations of the ESP-r
development consortium as listed at:
http://www.esru.strath.ac.uk/Programs/ESP-r_central.htm
Using installed version of esprc file.
Input file is: cube.dxf
The esp-r configuration file will be: iyte_studio/cfg/iyte_studio.cfg
Scanning the problem before updating...
End of conversion.
Fatal error: In ../zones/PYDXF.geo expecting 4 items (insolation data) in...
Note: The following floating-point exceptions are signalling: IEEE_DIVIDE_BY_ZERO
--
Manually calling ecnv leads to PYDXF files containing no geometry:
--
bash-3.2$ ecnv -if dxf -of esp -in cube.dxf -out test.esp
Starting ecnv in esp mode with in file cube.dxf
and output file test.esp.
ESP-r Data Conversion Utility (ecnv) Release 11.11.
Copyright resides with the member organisations of the ESP-r
development consortium as listed at:
http://www.esru.strath.ac.uk/Programs/ESP-r_central.htm
Using installed version of esprc file.
Input file is: cube.dxf
The esp-r configuration file will be: test.esp
End of conversion.
--
Has anyone out there found a way to get geometry from Blender or any other open-source modeling tool into esp-r?
Cheers, Lars.
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